Friday, September 20, 2013

WWE Smackdown Raw 2011

This iteration of WWE SmackDown vs. Raw is delivering more than 70 Superstars, Divas and Legends, along with a plethora of match types and options. Most are things you should know from last time around -- Championship Scramble, Extreme Rules, and the ability to modify existing outfits in Superstar Threads -- but that doesn't mean WWE SmackDown vs. Raw 2011 hasn't packed in a bunch of tweaks and additions.
For starters, there's a new mode called WWE Universe. This is basically the combination of the old career and exhibition modes. Here, the game is generating an infinite WWE calendar packed with Raws, SmackDowns, Superstars and pay-per-view shows. It plans the cards based on rivalries and rankings, and you pop in to play whatever match you want. If you don't dig a certain card, you're free to whip up a match of your own.
The only catch is, you can't just put a Superstar (created or otherwise) into a world title match -- that honor has to be earned by climbing the ranks and winning a No. 1 Contender match (or snatching the briefcase at WrestleMania's Money in the Bank match). You'll play as people, raise their rankings and earn your spots. Even better, the game is tracking rivalries and tossing in random cutscenes. Maybe Vince McMahon introduces another opponent after you've won a match or maybe your opponent attacks you during your entrance.
WWE Universe is undoubtedly cool. Basically, it's a never ending career mode where the game tracks feuds, Royal Rumble winners and more. When you create wrestlers -- whom you can now give all the attribute points you want to -- they're entered into the shows. You can simulate a decade and see how far they go or jump in and manage teams and rivalries so you can see the relationships unfold. WWE Universe is your SmackDown vs. Raw playset -- make some changes and see what develops.
The flipside to that freedom is Road to WrestleMania. On the surface, WWE SmackDown vs. Raw 2011's Road looks like that of the past -- you choose one of five tales and play through the weeks leading up to that Superstar's appearance on the grandest stage of all in between watching a bunch of cutscenes. However, there's a twist here: this year's Road to WrestleMania has you wandering around backstage

Thursday, September 19, 2013

wwe 12

Doing more than simply dropping the Smack Down vs. RAW moniker that has prefaced the last run of WWE games since 2004, WWE '12 aims to refresh the long-running wrestling series' recent stale leanings with redesigned game play and an all-new game engine. While it still packs a massive roster and is brimming with all of the over-the-top macho bombast and ridiculous braggadocio hardcore wrestling fans love, not all of the updates are for the better. It's easier to jump right into the ring and start hammering away at meaty dudes with vigor, but overaggressive AI and a near-broken attack counter system sap the fun. Unfortunately, other problems add to the pile, making it tough to enjoy the game's authentic trappings.
WWE '12 mirrors the energetic spectacle and cheesy swagger of the television programming it's based on with admirable gusto. Outside of the ring, there are plenty of flashy, grand entrances and throngs of cheering fans eager to see endless combinations of the game's huge selection of wrestling combatants bludgeon one another in style. When it comes to the matches themselves, the action is fast-paced and intense. The game's overhauled engine showcases a nice level of detail in the character models, and the animations are more fluid this time around when transitioning between attacks and reversals, but it's still rough around the edges in spots.

Wednesday, September 18, 2013

wwe 13

WWE 13 is all about “Living The Revolution” and reliving the attitude modes. Yes, you are doing both. Making it seem like it is two games in one.
 The new animated moves of WWE 13 look painful. The mo-cap of the effects of these moves on your opponent show tons of pain and just make the moves feel full of more impact. There are more moves added to this game that showcase the unique aspect of WWE Superstars and their move-sets beyond the usual signature and finisher moves.


up coming wwe games

The game releases on October 29th for North America.November 1st, 2013 the Europe.